Plask
AI motion-capture tool that turns ordinary video into 3D character animation, no suits or sensors required.
🔗 Visit PlaskDescription
Professional motion capture used to mean a studio full of sensors and someone in a spandex suit covered in reflective dots. Plask skips all of that: point a regular camera at a person moving, and its AI extracts the motion data directly from the video.
Plask (marketed as Plask Motion) is a browser-based AI mocap tool that analyzes single-camera video to capture full-body and hand movement, then applies that motion to 3D character models, including MMD and VRM formats, with support for multiple people in the same shot. Beyond raw capture, it includes automated cinematography (lighting and camera control) and post-processing effects like motion blur and depth-of-field, and exports to standard pipelines such as Unreal, Unity, Maya, and Blender. It's aimed at animators, indie game developers, and short-form video creators who need character animation without a mocap studio.
💬 Our review
The short version: Plask makes basic motion capture accessible to people who would never otherwise touch mocap — no hardware, no studio, just a video and a browser — at the cost of the precision a real mocap rig still delivers for high-end production.
Against a professional mocap suit-and-sensor pipeline, Plask trades accuracy and rig fidelity for radically lower cost and setup time — it's built for solo creators and small studios, not AAA game production. Against generic AI video-to-animation demos that only handle a single pose or short clip, Plask's differentiators are multi-person capture, automated cinematography, and real export pipelines into standard 3D software. Pricing is metered by monthly capture minutes rather than a flat seat price, which is fair for occasional use but can feel restrictive if you're animating frequently — the free tier's 15 seconds a day is really just enough to test the concept, not to do real work.
💰 Pricing
📊 Global score
🤖 AI-enriched data
Gratuit : 15s/jour, 1 Go ; Standard 18$/mois (10 min/mois, 3 Go) ; Pro 50$/mois (1h/mois, 10 Go) ; facturation annuelle dispo, essai gratuit 7 jours sur les payants
Pros
capture depuis une simple vidéo caméra unique, sans capteurs
capture multi-personnes
cinématographie automatisée (lumière, caméra)
export vers Unreal/Unity/Maya/Blender
Cons
précision inférieure à un vrai mocap avec capteurs
tarification au temps de capture mensuel, restrictive en usage intensif
palier gratuit très limité (15s/jour)
