Plask

Plask

AI motion-capture tool that turns ordinary video into 3D character animation, no suits or sensors required.

🔗 Visit Plask
📁 Gaming, Game Dev & 3D🗣️ English📅 August 30, 2026

Description

Professional motion capture used to mean a studio full of sensors and someone in a spandex suit covered in reflective dots. Plask skips all of that: point a regular camera at a person moving, and its AI extracts the motion data directly from the video.

Plask (marketed as Plask Motion) is a browser-based AI mocap tool that analyzes single-camera video to capture full-body and hand movement, then applies that motion to 3D character models, including MMD and VRM formats, with support for multiple people in the same shot. Beyond raw capture, it includes automated cinematography (lighting and camera control) and post-processing effects like motion blur and depth-of-field, and exports to standard pipelines such as Unreal, Unity, Maya, and Blender. It's aimed at animators, indie game developers, and short-form video creators who need character animation without a mocap studio.

💬 Our review

The short version: Plask makes basic motion capture accessible to people who would never otherwise touch mocap — no hardware, no studio, just a video and a browser — at the cost of the precision a real mocap rig still delivers for high-end production.

Against a professional mocap suit-and-sensor pipeline, Plask trades accuracy and rig fidelity for radically lower cost and setup time — it's built for solo creators and small studios, not AAA game production. Against generic AI video-to-animation demos that only handle a single pose or short clip, Plask's differentiators are multi-person capture, automated cinematography, and real export pipelines into standard 3D software. Pricing is metered by monthly capture minutes rather than a flat seat price, which is fair for occasional use but can feel restrictive if you're animating frequently — the free tier's 15 seconds a day is really just enough to test the concept, not to do real work.

💰 Pricing

FreemiumFree: 15s/day, 1GB; Standard $18/mo (10 min/mo, 3GB); Pro $50/mo (1h/mo, 10GB); annual billing available, 7-day trial on paid tiers
Free $0Standard $18/monthPro $50/month

📊 Global score

53Average
🌐Availability15/100Faible

1 language · 0 platform

📄Profile90/100Excellent

Profile completeness

🤖 AI-enriched data

💰 Pricing model
🆓 Freemium

Gratuit : 15s/jour, 1 Go ; Standard 18$/mois (10 min/mois, 3 Go) ; Pro 50$/mois (1h/mois, 10 Go) ; facturation annuelle dispo, essai gratuit 7 jours sur les payants

👥 Target audienceAnimateurs indépendants, développeurs de jeux indés, créateurs de vidéos courtes ayant besoin d'animation de personnages sans studio de mocap
🗣️ Languagesen
🌍 Target countriesInternational
👍

Pros

capture depuis une simple vidéo caméra unique, sans capteurs

capture multi-personnes

cinématographie automatisée (lumière, caméra)

export vers Unreal/Unity/Maya/Blender

👎

Cons

précision inférieure à un vrai mocap avec capteurs

tarification au temps de capture mensuel, restrictive en usage intensif

palier gratuit très limité (15s/jour)

❓ Frequently asked questions

What is Plask?
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