AppWatch

AppWatch

A multi-store analytics dashboard that unifies Google Play, App Store, itch.io, and Steam data for indie developers managing several apps at once.

🔗 Visit AppWatch
📁 Data & Analytics🗣️ English📅 August 29, 2026

Description

If you've shipped an app to more than one store, you already know the annoyance: Google Play has its own dashboard, the App Store has another, and if you're also on itch.io or Steam, that's two more logins and two more sets of numbers that don't talk to each other. AppWatch exists to end that — one dashboard that pulls in downloads, ratings, crash rates, sessions, and revenue from every store you publish to, updated automatically so you're not manually exporting CSVs to make sense of your own business.

Technically, it provides per-store tabs with deep data (crash/ANR monitoring, country and Android version breakdowns for Google Play, wishlist and concurrent-user data for Steam, conversion funnels and pay-what-you-want earnings for itch.io), automated alerts via email, Slack, or Discord, historical trend charts, and — on the Pro tier — CSV export and a public API. Pricing is a genuinely indie-friendly free tier (3 apps, daily updates), an Indie tier at €19/month (25 apps, 6-hour updates), and a Pro tier at €49/month (unlimited apps, hourly updates, API access) still listed as coming soon. It's positioned explicitly against enterprise analytics tools like Sensor Tower, AppFollow, and Appfigures, which typically start much higher.

💬 Our review

The short version: AppWatch's value proposition is straightforward and honest — enterprise-style multi-store analytics at a price an actual indie developer can justify, without needing the dozen extra features enterprise tools bundle in.

Against Sensor Tower or App Annie/data.ai, which are built for larger studios and priced accordingly (often hundreds of dollars a month), AppWatch's €19/month Indie tier covering 25 apps is a real and meaningful price difference for someone self-publishing across multiple stores. Against AppFollow or Appfigures, which are closer competitors in the indie-friendly space, AppWatch's differentiator is itch.io and Steam support alongside the usual Google Play/App Store pair — useful specifically if you publish outside the two dominant mobile stores. The honest caveat: the Pro tier's API access and hourly updates are still listed as 'coming soon,' so if you need those specifically, confirm availability before paying. Pick AppWatch if you're juggling 3+ apps across stores and tired of tab-switching; skip it if you're on a single store, where that store's own dashboard is already free.

💰 Pricing

FreemiumFree 3 apps; Indie €19/mo; Pro €49/mo (coming soon).

📊 Global score

45Average
🌐Availability15/100Faible

1 language · 0 platform

📄Profile75/100Bien

Profile completeness

🤖 AI-enriched data

💰 Pricing model
🆓 freemium

Free (3 apps, daily updates), Indie €19/mo (25 apps, 6h updates), Pro €49/mo (unlimited apps, hourly updates, coming soon).

👥 Target audienceIndependent developers and small studios managing 3-20 apps across multiple platforms
🗣️ LanguagesEnglish
🌍 Target countriesGlobal
👍

Pros

Multi-store dashboard covering Google Play, App Store, itch.io, and Steam

Priced for indie developers, not enterprise studios

Automated alerts via email, Slack, or Discord

Deep per-store data (crash rates, country breakdowns, wishlist/CCU on Steam)

Free tier available, no contract required

👎

Cons

Pro tier's API access and hourly updates still listed as 'coming soon'

Free tier limited to 3 apps

Less established than Sensor Tower or Appfigures, fewer integrations so far

No app-store optimization (ASO) keyword tools, purely analytics

❓ Frequently asked questions

What is AppWatch?
Who is AppWatch for?
How much does AppWatch cost?
Does AppWatch support Steam and itch.io, not just mobile stores?
Is it worth the money compared to Sensor Tower or Appfigures?
Which tool should you pick for your case?