Moio

Moio

A no-code visual tool that lets designers build fully interactive prototypes — real logic, not just click-through mockups.

🔗 Visit Moio
📁 Design, UI/UX & Prototyping🗣️ English📅 August 23, 2026

Description

Most design tools let you draw what an app should look like, but the moment you want to show how it actually behaves — a menu that opens, a form that reacts, a screen that changes based on what you clicked — you either fake it with linked static screens or hand the whole thing to a developer to build for real. Moio tries to close that gap: it's a visual design tool where you can wire up genuinely interactive behavior — buttons that do things, screens that respond to conditions, content that changes based on variables — without writing any code.

Technically, Moio combines a vector-based design canvas (flex layouts, imports from Figma, Sketch or XD) with a separate interaction layer built around Events & Actions, Conditions, and Variables & expressions, so prototypes can hold actual logic instead of just linked frames. It ships pre-built component blueprints, supports live multiplayer collaboration, and previews projects directly as HTML. It's aimed at designers and product teams who want believable, testable prototypes before committing engineering time to build the real thing.

💬 Our review

The short version: Moio sits in a genuinely useful middle ground between static Figma mockups and a fully coded prototype — if you need to demo real conditional behavior to stakeholders or user-test something beyond a click-through, it saves real time.

It's still an early-stage product (alpha v0.1, founded 2024 by a small team), so expect rough edges, a much smaller component and plugin ecosystem than Figma, and no enterprise track record yet. The free plan is generous for solo use (unlimited editors/viewers, one seat); the $19.95/month Pro plan for 3 seats is a fair ask given what an equivalent dev-handoff workflow would otherwise cost in engineer time. The honest alternative is Figma plus a dedicated prototyping plugin, or a mature tool like ProtoPie — both more polished — but Moio's edge is treating logic (conditions, variables) as a first-class citizen instead of an afterthought. Worth trying if your prototypes currently lie about how the product will really behave.

💰 Pricing

FreemiumFree: 1 seat, full editor. Pro: $19.95/month billed annually, 3 seats.
Free 0Pro 19.95

📊 Global score

53Average
🌐Availability15/100Faible

1 language · 0 platform

📄Profile90/100Excellent

Profile completeness

🤖 AI-enriched data

💰 Pricing model
🆓 Freemium

Gratuit : 1 poste, éditeur complet. Pro : 19,95 $/mois (facturé annuellement), 3 postes.

👥 Target audienceDesigners et équipes produit qui veulent prototyper des interactions réelles avant le développement
🗣️ Languagesen
🌍 Target countriesWorldwide
👍

Pros

Logique conditionnelle réelle (Events, Conditions, Variables), pas juste des écrans liés

Import direct depuis Figma, Sketch ou XD

Palier gratuit généreux pour un usage solo

Collaboration multijoueur en temps réel

👎

Cons

Produit en alpha précoce, encore rugueux par endroits

Écosystème de composants/plugins bien plus restreint que Figma

Un seul poste sur le plan gratuit

Pas encore de historique éprouvé en entreprise

❓ Frequently asked questions

What is Moio in one sentence?
Do I need to code to use it?
Can I import my existing designs?
Is there a free plan?
How mature is the product?
Is it worth the money compared to alternatives?
Which tool should you pick for your case?