Forgeon
A platform for writing choose-your-own-adventure style stories with actual RPG mechanics baked in — inventory, combat, world exploration — so readers don't just pick an ending, they play through one.
🔗 Visit ForgeonDescription
Choose-your-own-adventure fiction has existed for decades, but most tools for making it (like Twine) are built for simple branching text, not full narrative games with characters who level up, fight monsters and manage inventory. Forgeon sits at the intersection: it's a platform for authors who want their interactive story to actually play like a light RPG, not just present multiple-choice text.
Forgeon gives authors a visual editor for managing pages and branches, alongside narrative mechanics like variables and triggered events, plus a genuine RPG layer — character development, equipment, crafting, resource gathering, a day-night world cycle, and turn-based battles. Stories support illustrations, music and sound effects, and the platform includes its own publishing and store integration plus a community forum, so authors aren't just building in isolation. There's no public pricing page; the footer references creator earnings and an author payouts policy, suggesting some monetization path exists for authors, but the specifics aren't disclosed.
💬 Our review
The short version: if you want to write interactive fiction that plays more like a lightweight RPG than a simple branching-text story, Forgeon gives you tools Twine and ChoiceScript don't — inventory, combat, crafting — without you having to build a game engine from scratch.
Twine and Inklewriter (ink) remain the standard tools for pure branching narrative and are simpler to learn if all you need is choices and variables; Forgeon's RPG layer is the real differentiator but also raises the learning curve since you're now managing game systems, not just prose branches. The bigger gap is pricing transparency — with no public pricing page and only vague references to author payouts, it's hard to know upfront whether this is a viable way to monetize your writing or a hobbyist platform. Good fit for writers who specifically want RPG mechanics in their interactive fiction and are willing to learn a heavier tool; if you just want simple branching text, Twine is free and simpler.
💰 Pricing
📊 Global score
🤖 AI-enriched data
Aucune page de tarification publique ; mentions de gains créateur et de politique de reversement en pied de page, détails non communiqués
Pros
Vraies mécaniques RPG (inventaire, combat, artisanat) au-delà du simple texte à embranchements
Éditeur visuel pour gérer pages et branches narratives
Support illustrations, musique et effets sonores intégré
Plateforme de publication et boutique intégrée + forum communautaire
Cons
Aucune tarification publique, opacité sur la monétisation auteur
Courbe d'apprentissage plus lourde que Twine à cause des mécaniques RPG
Produit jeune, écosystème encore en construction
Pas adapté si vous voulez juste du texte à embranchements simple
